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/ar/ - Anime Retro

 
 
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CAPTCHA? B_s____l What is Sisko's favorite sport?
 


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This is the board for old animes. Let's cap it at, say, 1999?
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格好いいルパン三世、なあ


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To me, this story is all about different ways of being a man. I'm enjoying this vagrant kid's rise to greatness. And Nishi has really changed since his time as the gang boss in the juvenile hall. I wonder what's in store for him in the future---at the moment I am one third of the way through the series.
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>To me, this story is all about different ways of being a man.
I like that way of looking at it. I don't want to spoil anything but (assuming the anime was a close adaptation to the manga) that will make for some really interesting comparisons as the story wraps up.


shot-[OZC]Mobile Suit Gundam 0083 - Stardust Memory Remastered E06 'The Warrior of Von Braun'.mkv-00:19:18.031.jpg (image/jpeg, 80K, 712x534)
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I like it when shows use snippets of real code.
 
I think this code is actually for 16-bit DOS, because of the “MK_FP” macro, which makes a “far” pointer, for when memory was split up like that (and also the “COMMAND.COM” references). I know int22 is the DOS “Program terminate address”, for returning to parent programs, and int2e is for executing programs without creating a new COMMAND.COM, but past that I'm out. If I absolutely had to guess, I'd say she's dealing with the boilerplate of passing data from a child program back to the parent.
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>34
neat
thanks for coming out, glad people are enjoying it
I still want to know what sort of processor and motherboard is in the first ZZ opening
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shot-[EG]ZZ_Gundam_BD_OP1(1080p)[0A40A6F5]V2.mkv-00:01:21.540.jpg (image/jpeg, 336K, 1492x1080)
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>>36
Thank you for running it!
 
Yeah, identifying the ZZ shot would be really cool. The part where it scrolls behind the cast is a bit difficult to use because of the tiling, but the straight shot feels like it should be identifiable. I haven't yet been able to find anything that looks similar and would have been available in 1986 Japan, though.
 
The text is only readable if it contains “64”, which seems to give the correct orientation of the picture, but unfortunately E/F/C 64 i/II/0/? doesn't give a terribly searchable term (if it's even particularly relevant). If “C64”, then the Commodore 64 was available in Japan at the right time, but pictures of the board just don't seem to match the frame.
 
There's a chance it could also be a board for a synthesizer, but I wasn't able to find anything for that either.
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>>37
After a bit more time looking at various CPU dies I still don't have an answer, but I think I have a decent guess that this might be from a Motorola 68-something (based on pictures from http://www.visual6502.org/images/pages/Motorola_68000.html).
 
The lines don't quite line up but this might be something in the same family at least.


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Any fans of GTO?
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I think I read the manga of that while ago. I was surprised by how good it was.
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>>39
I just finished the anime recently. Does it get better in the manga?
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>>40
It had a proper conclusion, if that's what you mean. I think all of the kids got their problems sorted out, too.


shot-[Kagura] Urusei Yatsura - 001&002 [BDRip 1280x960 x264 Hi10P FLAC].mkv-00:06:29.972.jpg (image/jpeg, 184K, 1280x960)
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I just started watching Urusei Yatsura - better known as that show with Lum. The archival quality encode looks surprisingly nice. It's about 275 GB though, which is absurd.
 
Anyway, Lum thread.
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[Kagura] Urusei Yatsura - 050 [BDRip 1280x960 x264 Hi10P FLAC].mkv_snapshot_01.26_[2017.12.07_17.39.34].jpg (image/jpeg, 148K, 1280x960)
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